Fast integration
Purpose-built components that reflect this brand language in every interaction.
Split timer aesthetic: green splits, red losses, mono forever.
Real product preview
Split timer aesthetic: green splits, red losses, mono forever.
Purpose-built components that reflect this brand language in every interaction.
Purpose-built components that reflect this brand language in every interaction.
Purpose-built components that reflect this brand language in every interaction.
99.99%
Uptime
4.8M
Monthly users
147ms
Median response
24/7
Support
---
version: alpha
name: Speedrun Clock
description: Split timer aesthetic: green splits, red losses, mono forever.
colors:
primary: "#E8E8E8"
secondary: "#888888"
tertiary: "#22E09A"
neutral: "#0A0A0A"
surface: "#121212"
on-primary: "#0A0A0A"
typography:
display:
fontFamily: JetBrains Mono
fontSize: 3.5rem
fontWeight: 700
h1:
fontFamily: JetBrains Mono
fontSize: 1.8rem
fontWeight: 600
body:
fontFamily: JetBrains Mono
fontSize: 0.92rem
lineHeight: 1.5
label:
fontFamily: JetBrains Mono
fontSize: 0.7rem
letterSpacing: "0.04em"
rounded:
sm: 2px
md: 3px
lg: 4px
spacing:
sm: 8px
md: 16px
lg: 32px
components:
button-primary:
backgroundColor: "{colors.tertiary}"
textColor: "{colors.on-primary}"
rounded: "{rounded.md}"
padding: 12px 20px
card:
backgroundColor: "{colors.surface}"
textColor: "{colors.primary}"
rounded: "{rounded.lg}"
padding: 24px
---
## Overview
A speedrun-timer system. High-contrast mono, green gains, red losses.
## Colors
The palette is built around high-contrast neutrals and a single accent that drives interaction.
- **Primary (`#E8E8E8`):** Headlines and core text.
- **Secondary (`#888888`):** Borders, captions, and metadata.
- **Tertiary (`#22E09A`):** The sole driver for interaction. Reserve it.
- **Neutral (`#0A0A0A`):** The page foundation.
## Typography
- **display:** JetBrains Mono 3.5rem
- **h1:** JetBrains Mono 1.8rem
- **body:** JetBrains Mono 0.92rem
- **label:** JetBrains Mono 0.7rem
## Do's and Don'ts
- **Do** use Tertiary for exactly one action per screen.
- **Do** let Neutral carry the composition — negative space is a feature.
- **Don't** introduce gradients. This system is flat on purpose.
- **Don't** mix Tertiary with alternate accents; the single-accent rule is load-bearing.
Arcade Neon Pop
/design-mds/gameplay/arcade-neon-pop/design.md
Battle Royale
/design-mds/gameplay/battle-royale/design.md
Board Game Tavern
/design-mds/gameplay/board-game-tavern/design.md
Candy Tap
/design-mds/gameplay/candy-tap/design.md
Dungeon Crawl
/design-mds/gameplay/dungeon-crawl/design.md
Farmsim Harvest
/design-mds/gameplay/farmsim-harvest/design.md
Pixel Quest
/design-mds/gameplay/pixel-quest/design.md
Poker Felt
/design-mds/gameplay/poker-felt/design.md
Roblox Bubble
/design-mds/gameplay/roblox-bubble/design.md
Speedrun Clock
/design-mds/gameplay/speedrun-clock/design.md
Sports Hud
/design-mds/gameplay/sports-hud/design.md
Arcade Neon Pop / UI
Preview
Chunky buttons, rainbow XP bars, candy physics.
Battle Royale / UI
Preview
Drop-in HUD: blood-orange alerts, squad chevrons.
Tavern Tabletop / UI
Preview
Tabletop tavern: parchment map, wax-seal red, inked routes.
Candy Tap / UI
Preview
Soft gradients, chewy taps, confetti everywhere.
Dungeon Crawl / UI
Preview
Torchlight, parchment, dice rolls in the dark.
Farmsim Harvest / UI
Preview
Cozy farm sim: golden wheat, rosy blush, soft sky.